Work in Progress: Drider Week 1

While away on vacation last week, I started thinking about ways in which the new Bento skeleton could be used to make a Drider – human/elf/spider hybrid – possible. As I’ve covered in the past, the Bento skeleton offers a great number of new possibilities, but has some limitations as well when it comes to repurposing some bone chains to be used elsewhere.

After sketching for a bit, I eventually came to a reasonable compromise that might test well and brought that in to Blender & rigged with Blender Avastar.

Next, I modelled something a bit more accurate, starting low-poly on just half, mirroring with a modifier (which was kept mostly unapplied until I needed to rig parts that were not standard to the existing Bento skeleton configuration).

Rig setup:

I elected to use both the wings and hind legs to articulate pairs of legs here, but also chose to split up the tail (6 bones >> 3 bones per leg) to rig the last pair of legs. This means one less joint articulated in that pair, but beggars can’t be choosers.

Of note: While it’s true you can’t ‘unparent’ bones within the SL skeleton to avoid animation issues involving bone hierarchy, you can to some degree modify Avastar’s control rig – you can turn off constraints, you can parent them to other control bones, you can even direct certain limbs to target newly introduced IK target bones. Avastar is even now sufficiently tolerant to take these non-standard target bones in to account when it comes time to export animations for use in Second Life.

In my case, Tail 4 thru 6 are no longer connected or inherit rotations from Tail 3. I also added two new pairs of IK targets to direct movement for leg pairs 2 & 4.

After a lot of jiggerypokery concerning knee IK targets (which I decided to do away with ultimately), I was able to get a mostly usable rig going. 

A few notes on animations: I had to tinker with frame speed a bit to make the walk work well without ‘sliding’. Tapple Gao makes an excellent (and free) ‘Test Treadmill’ that helps to diagnose speed issues such as these. Also, more often than not, with avatars that use wonky rigs, you will need to export with bone translations. Under other circumstances it’s ideal not to, particularly if the intent is for the animation to have reuse with some other similar avatar; unfortunately when tinkering with rigs where bones have been parented in non-traditional ways, you MUST tell the SL rig to move those bones to (X) location, since they would otherwise just inherit their parents’ transformations.

As of this week, I have a basic walk, stand, fly & jump complete and look forward to getting more done soon. I’ve also been able to unwrap the mesh to create my  UV layout, which is spread out across two layouts. This has allowed me to create additional textural details across diffuse, normal and specular maps that really create a greater sense of detail without adding significantly to the cost in geometry.

Further down the road, I hope to add some geometry to add the option for hair textures on the legs and body. I’ll also need to work on LOD optimization, additional animations and documentation overall.


Do you enjoy keeping up with my posts but find that my products are not quite for you? You can support my content creation in SL and other virtual worlds by becoming a patron on Patreon. Along with keeping up with new releases, you can keep up with personal and work project writeups, see sneak-peeks of upcoming content,  be informed once new videos are up, access to Patreon-exclusive content, giveaways and more! Check out my Patreon page, here: (link)

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New Yeti Avatars this December at The Arcade!

Greetings Readers!

It’s nearly December again, and that means we’re set for another round of The Arcade!

This time around, Wilds of Organica will be offering a Yeti avatar:

yeti-legend-1024

This av stands 1.8m tall and comes in 12 different coats! It’s a bipedal avatar that comes with eye control & animation override – It also comes with the option to exchange for *either* a Bento-enabled transferrable version *OR* a package containing both non-Bento and Bento-enabled mod/copy avatars! Pick up this avatar at The Arcade from Dec 1 thru 31st!

What is Bento?

Bento is an extension to the standard Second Life Avatar Skeleton that adds many new bones and attachment points that has been in the works over the past year; while it is not officially released, the project is in the Release Candidate stage and viewers for the project are available from the Second Life alternative viewers website.

The base avatar being offered straight out of the Arcade machine will be Non-Bento. If you wish to try out the new Bento functionality, please be advised that it will work if you are using a Bento viewer, however you may look odd/squished to those around you who aren’t using a Bento-enabled viewer yet! Also, it should be noted that all eye-blink/facial animation included with this avatar uses Bento, so if you’d like the full functionality, you will need to switch! Instructions for exchange to a Bento-enabled transferrable OR for the mod/copy pack are included with your package!

Moving forward, some of you have been asking about other projects I’ve covered over the past couple of months: of note, the wyvern & centaur avatars. These are still being worked on and hopefully there won’t be too many changes in the workflow, however I should note that the tools used for this development are still somewhat in flux and since these rigs both push on the limits of what Bento can do, it’s important to hold back and do things right rather than to rush in to final release for them, because the rigs for both have had to be redone a couple times now. Many other Bento-related things are on the way over the next couple of months, so keep your eyes on this blog and my Youtube channel for further details.

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New Pomeranians at The Arcade for June!

Pomeranian-HeadLegent-1024

Wilds of Organica will be participating in June 2016’s round of The Arcade with this new set of Pomeranian Avatars! As part of this gachapon event, each play from the Wilds of Organica machine will provide a randomly selected prize from the pool (there are two rare items this round) that includes:

  • A full mesh quadrupedal avatar
  • matching animation override & eye control HUD
  • Optional mod/copy exchange

Be sure to visit The Arcade starting June 1st thru 30th at The Arcade region in SL!

Pomeranian-legend-1024

Additionally, Wilds now has a Facebook Page! The new page is here at https://www.facebook.com/WildsOfOrganica/

I know I recently posted a couple videos over here and for major stuff I’ll probably still post to the blog and link from Facebook and the subscriber kiosk, but sometimes I have work in progress shots that don’t warrant full blog posts or in-world notices, so with the Facebook Page, I’ll be able to post those plus update those of you who don’t get the chance to log in all that often to see new notices.

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Armadillos make their way to The Arcade this month!

YourArguementInvalid
I am a purple armadillo riding a red velociraptor (JIAN Dino Buddies – Fast Biter – Red by Kalia Firelyte), lugging my worldly belongings (PFC Vagabond Hat & Vagabond BNB Bag by Pucca Firecaster) across the Post-Apocalypse! (The Wastelands). Your argument is invalid.

 

As the title suggests, Wilds of Organica makes its way back to The Arcade this March with the following avatar!

It’s .5m tall, comes with controllable eyes and tail, and also comes with both a biped and quadruped AO.

Materials optimized, transfer-only, with optional mod/copy exchange.

Check out the Wilds of Organica gacha machine here from March 1-March 31st, 2016!

Armadillo-VendorLegend-1024

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Wilds of Organica at The Arcade, Dec 2015!

Folks who follow me on Plurk may have seen some previews over the past couple of weeks, but I’m pleased to officially announce the newest release from Wilds of Organica – a Penguin avatar!

Penguin-Vendor-1024 Penguin-Vendor-Names-1024

Each avatar comes with eye & beak control plus AO. Comes in 12 coats, with 2 rares available. As usual, vended transfer-only, with option to exchange for mod/copy. Plays are L$100 each. Whether you want to collect ’em all or just pick up one, drop by The Arcade, starting 12AM Dec 1 2015 to take in the whole Arcade experience!

Remember: the exchangers have moved. You can always check my profile picks for the current location, but as of 2015/11/30, the location is: http://maps.secondlife.com/secondlife/Organica/110/184/2503

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New Raccoon Avatars starting Sept 1!

Raccoon-key-1024

 

This September at The Arcade, these twelve raccoon avatars will be available as prizes for L$100 per play! They are 0.75m tall avatars, include a bipedal AO, with eye & tail control options! (The Wilds of Organica machine is near the back, on the left side of the central aisle). They’ll be available at The Arcade from September 1 2015 thru Sept 30!

As usual, transferrable avatars can be exchanged for mod/copy editions. Please note that the exchanger can now be found at http://maps.secondlife.com/secondlife/Organica/231/78/30 .

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Fantasy Faire, 3D printing, and other tidbits!

Fantasy Faire is just around the corner – it starts tomorrow, in fact! (April 23 thru May 3 2015, beginning at 9AM SLT)

Wilds of Organica has a number of new items which will make their debut appearance there – here are a few details:

Botan2-DARKGARDEN-vendor

Botans are plant based creatures from The Wastelands ( http://maps.secondlife.com/secondlife/The%20Wastelands/102/150/74 ); their physiology is unique to all sentient creatures of The Wastelands and is reminiscent of tough insect-eating plants found in swamps. They’re fast, vicious, and strictly carnivorous. They vary in appearance but beware their ferocity, incredible reach and their paralytic sting! (For more info about the Wastelands Botans, check out the entry for them on The Wastelands Wiki here: http://wiki.the-wastelands.org/index.php/Botans )

Botan2-vendor

This avatar stands ~2.7m tall and includes the avatar mesh, a basic AO, as well as eye and back attachments. It’s currently available in two colour variations, one of which will be available as a donation gift, with all proceeds going to Relay for Life! It is optimized for use with Advanced Lighting, but can be worn and viewed with Basic lighting as well.  This avatar is mod/copy/no transfer, with some copy-only scripts.

Ring-Pack-Vendor-SML

Since I’ve had the opportunity to model and 3D print small jewellry pieces recently, I decided I’d try my hand at creating some highly detailed but geometrically efficient pieces that could be used with many fantasy outfits (or just worn as is for fun). In all, there are three different rings, available in four different colours (gold, silver, hematite, bronze), plus one RFL-exclusive edition! Each package contains one copy of the ring sized to fit fingers and one copy of the ring sized to fit as an armlet (upper arm). These don’t come with a resizer script, so you may have to position/resize to fit your own shape manually, but if you need help (and can send me your avatar shape), feel free to give me a shout for a fitting.

The rings are mesh and optimized for use with Advanced Lighting, but also feature baked textures that look great under Basic lighting. Each are mod/copy/no transfer.

In addition to these items, previous RFL exclusives will also be available, including the pink and lavender edition Perytons as well as RFL versions of all the masks.

You can check out all of the above here: http://maps.secondlife.com/secondlife/Aurora%20FF/224/14/48

Other Tidbits:

3D printing

As a tangent regarding the rings, I’ve successfully uploaded and have ordered a print of the Lion ring in real metal; I hope to have it in my hands in a few weeks. If all goes well and if there is enough interest, I’ll make more sizes available , along with some minor customization options. I’m really excited to see how these turn out!

Shapeways' approximate  render of the lion ring in polished grey steel
Shapeways’ approximate render of the lion ring in polished grey steel

Is there a particular Wilds of Organica item you’d like to see made available as a tangible 3D print? Feel free to leave a comment or send me an IM!

The Home Show

Organica will be at the Home Show starting May 1 and running thru May 31! More details to follow.

Land stuff

Folks who have followed the development of residential land on the Sylvan estate (which is situated to the south of the Organica region) may know that the estate recently expanded to welcome a wholly new residential region called Sylvan Vale. We’re only a month in, but already well on our way to establishing a wonderful place for many to call home. The region features small to medium-sized parcels in a fully landscaped alpine river valley environment for reasonable prices and can be reached by visiting the land office here.

Availability is limited – please feel free to drop by and give me a shout if you have any questions!

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I’m not fat; I’m just A Little Husky (avatar)

New Husky avatars are here!Husky-Vendor-1024

Available this month at The Arcade, these 1.25m tall avatars are intended to be mostly bipedal, although the AO includes some quad animations alongside bipedal. You can pick up this avatar here: http://maps.secondlife.com/secondlife/The%20Arcade/67/132/32 (The Wilds of Organica machine is near the back, on the left side of the central aisle.)

As usual, transferrable avatars can be exchanged for mod/copy editions – Please note that the SLURL for the exchanger has changed. It can now be found at http://maps.secondlife.com/secondlife/Organica/231/80/30HUSKY-Vendor-fullbodykey-1024

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New Frog Avatar for The Arcade March 2014 round!

WoO-Frog-Avatar-Vendor-1024

Wilds of Organica returns to The Arcade soon with these new frog avatars! Twelve coats are available and representative of various species in real life. Two are rares!

As per usual, each avatar is transfer-only  and includes avatar mesh, AO, customizable eyes (with HUD control) and the option to lock-in for mod/copy.

Full EULA and info on the avatar can be found here!

Visit The Arcade starting March 1st, 2014 to pick these up for yourself!

6sdag

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Wilds of Organica at The Arcade Dec 2013!

Fox-sitepromo
I’m pleased to announce that my new line of tiny fox avatars will be available starting Dec 1 and running through Dec 31, 2013 at The Arcade!
Each avatar comes with whiskers, customizable eyes, tail control and a full AO. They are offered transfer-only, with the option to exchange for a mod/copy/no transfer edition, which is eligible for free updates.

For full documentation on the avatars, including information on how to exchange/update as well as EULA, please check the Tiny Fox avatar page!

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