Organica at Enchantment, Feb 2019

Organica returns to Enchantment on February 9, running thru March 4th, with several new products as well as a few existing complimentary products as well!

The theme this round is Lord of the Rings, so I’ve chosen to create my own interpretation of a couple of Elven gazebos as well as Galadriel’s Mirror – drawing in lore both from the main books as well as the Silmarillion.

The Gazebos are 75LI at packaged size (20x20m) and mod/copy/no transfer. The Mirror & Plinth are a single 1 LI object, as is the accompanying silver ewer, which can be worn or simply rezzed where you wish. Mod, copy, no transfer.

Additionally, the Elven Bridges and Weeping Willows will also be available at Enchantment. Drop by my booth here!

All the new items will be exclusively at Enchantment for the duration of the event, after which they’ll make their way back to the main shop in March.

In the mean time, we’re gearing up to work on a number of spring projects moving forward. What kind of tree, plant or landscaping items do you feel are still missing? Leave your feedback here or IM me (Aki Shichiroji) in-world directly!


If you enjoy what I’m doing here or think someone else might also find it of use, please feel free to share this blog with them. If you’d like to keep up to date with posts, the RSS for this blog is here, I can also be found on Twitter and Plurk. The Discord server is here.

If you really like my stuff, perhaps consider donating to my Patreon? Your continued support helps to produce regular content (written, modelled, animated or otherwise) and helps to keep original content creation in Second Life!

Thanks for your support!

Animesh Hits Organica – Weeping Willow Trees Now Available!

It’s been a while since I discussed this project – I covered initial development for these trees in late 2017/early 2018, but they were put on the back-burner due to a shadow rendering issue that affects how shadows are rendered for transparent textures on rigged objects.

While previously this was a known (but low priority) issue for avatars, it’s become increasingly necessary for Linden Lab to address this with the onset of Animesh. Fortunately, Graham Linden has been tasked with finding a solution and progress on the issue appears imminent (Inara Pey reports a solution has been developed and waiting for release via the viewer pipeline eventually).

With all that said, I decided to move ahead with the Weeping Willow despite this problem because it would be unlikely that any changes be made to accommodate shader fixes on the viewer side, once they have been committed. Animesh Hits Organica - Weeping Willow Trees Now Available!

In the past week, easily 30-40 hrs have been put in developing new textures and revising existing animations to be more natural and appropriate to region wind speeds. I’ve also been very fortunate to work with NeoBokrug Elytis of Desolate Studio to develop an extensive feature set that I am sure you will appreciate!

So it’s with much excitement that I offer this set of Weeping Willows for your consideration:

Features:

The Weeping Willows are the first in a line of trees from Organica that will both offer Animesh support as well as built-in compatibility with the Organica Seasonal Control Module, which will allow for mass foliage change of Organica: Winds of Change-compatible products both region-wide as well as parcel-specific.

The Willows are set to animate and rustle in relation to Second Life region wind. They change texture (Spring, Summer, Fall, Winter, Dead) on command from the included SCM, but you can also set foliage by individual tree as well if you wish.

All settings can be secured to owner, group or anyone.

A few caveats:

  • As an Animesh product, a compatible viewer must be used to view it properly. If your viewer has updated to 6.0 or better, you’re all set!
  • Due to the nature of Animesh (it snaps back to the size defined by its armature and animations), only two sizes are currently offered and this tree cannot be resized. I’ll be doing some experimentation and hopefully more sizes will be available in the future – any additional sizes to this product will be sent as a free update.
  • As discussed above, shadows from this product are not currently cast properly. Keep an eye on JIRA BUG-202837 or at Content Creation User Group Meetings for movement on this problem – I will also announce once I learn this has been fixed.

The Weeping Willows are offered mod, copy, no transfer with copy-only scripts, animations and sounds and are optimized to 23LI each (Land-impact of future additional sizes may vary). Full documentation for use of the Organica Animesh Tree System available here.

Special thanks to Aposiopesis Fullstop for her consultation on our documentation as well as the Residents of The Wastelands for being our guinea-pigs in our latter testing stage.

You can pick up the Weeping Willow 3 pack, mod/copy object, copy-only contents, in-world here and on the Marketplace, here

A few lingering thoughts on Animesh

As some of you may be aware, Linden Lab has announced the release of the Animated Mesh Object project, which has been in development for around 18 months. Essentially, it allows any rigged object (Avatars, clothing, accessories, and beyond) to be animated smoothly without being worn.

It’s been interesting to sit in on all of the tweaks along the way and to create test content along the way, even though sometimes doing so made me want to apply head to desk in rapid succession (Such is the case with any extended project of this scale, really).

Now that the project’s out, I have to say I feel a sense of both relief and anxiety – both for built up projects which I can release and projects which are still being held back by technical difficulties, but above and beyond, what the future holds.

In some ways, Animesh means an easy way for folks to repurpose some of their rigged mesh purchases towards innovative NPCs and other interactive objects.

For avatars, at least, it’s possible to rez a copy on the ground, drop in some animations and script potential animated behaviour, allowing that avatar to roam freely. 

These same avatars can be repurposed (if additional animations are added to support this) to operate as standalone OR held/worn pets.

But there are a few restrictions and caveats:

  • Those expecting to simply take a high-poly mesh body, add complex rigged mesh clothing to it, along with footwear, jewellry and other accessories may be disappointed. A polygon limit of 100,000 triangles per linkset remains in place.
  • Even if a linkset comes in well below this polycount, unoptimized content has the potential to be of significant LI cost.
  • Some rendering problems persist – particularly when it comes to the rendering of shadows as they are cast from rigged content. Whereas this was less noticeable only on avatars, with Animesh, any animated object stands to unintentionally  cast a fairly blocky shadow. This is supposedly being worked on by Graham Linden, but to date I have not seen any positive change on this matter.
  • There is a per-avatar limit of one animesh linkset (two, if you are a Premium member)

Additionally, time will tell, but I have some concern over the last-minute addition of two linksets being made available. At this week’s Content Creation User Group meeting, Vir recognized it as appearing to be a last-minute addition, claiming any open discussion of the matter just hadn’t been possible. To me, the problem is not so much that the announcement appeared last-minute as the fact that there appeared to have been no real heavy load testing for such circumstances. 

Residents have always pushed the limits of what building and appearance tools have been given to them – I don’t see the emergence of Animesh as being any different. Add to that the fact that any worn object does not immediately present an easy to read and recognize performance cost metric and there is significant potential for abuse.

With that said, that there are caveats at all is a good thing – I would seriously be concerned if there had been no limitations – it would make my concern over multiple linksets all the more pressing if the max polycount were higher.

If anything, I do hope most of these limitations encourages folks to seek out content that is dedicated for use with Animesh, rather than simply depending on existing content to fit their needs. 

I am honestly pleased that  it’s now available to the public and I do think it offers to spark a lot of creativity for existing and newcomer artists. I *do* think it requires a wider skill set – it requires scripting and additional animation over and above modelling, texturing and rigging, if you are a clothing-maker… but perhaps this will be a push towards greater learning or collaboration for those who need it.

How do you feel about Animesh? Has Linden Lab made it clear what it is? What kind of things do you look forward to seeing now that it’s here? Are you going to try your hand at making some?


If you enjoy what I’m doing here or think someone else might also find it of use, please feel free to share this blog with them. If you’d like to keep up to date with posts, the RSS for this blog is here, I can also be found on Twitter and Plurk. The Discord server is here.

If you really like my stuff, perhaps consider donating to my Patreon? Your continued support helps to produce regular content (written, modelled, animated or otherwise) and helps to keep original content creation in Second Life!

Thanks for your support!

Animesh on the Main Grid & Snakes On My Head

It’s been a long while since I first posted about Animesh. Apparently, it’s been a good 18 months since Linden Lab started working on it, and just this week, the new functionality hit the AGNI grid (not just on RC channels) completely. If you have not yet updated your SL viewer to 6.0.0 or higher, you may wish to do so now!

That LL announcement was the final kick in the butt I needed to finalize the look & feel as well as packaging and pricing for my new Medusa Gorgon Hair.

While I would have preferred to have released these prior to Halloween, it just didn’t work out from a scheduling and feasibility point of view. With that said, I am glad LL took their time to ensure all their ducks are in a row moving forward, and look forward to making much more content that takes advantage of the new functionality.

White-snaked Medusa hair made by Wilds of Organica. Snapshot taken at Lost Unicorn. Head: Lightstar Lin Head. Dress: *MC* Empire Maxi Dress

For full details, please be sure to try the demo and to read the documentation fully. There are some caveats relating to Animated Mesh objects which may affect the product’s utility for you. 

Now available in-store, here!


If you enjoy what I’m doing here or think someone else might also find it of use, please feel free to share this blog with them. If you’d like to keep up to date with posts, the RSS for this blog is here, I can also be found on Twitter and Plurk. The Discord server is here.

If you really like my stuff, perhaps consider donating to my Patreon? Your continued support helps to produce regular content (written, modelled, animated or otherwise) and helps to keep original content creation in Second Life!

Thanks for your support!

Themed Wreaths at Tannenbaum!

As I mentioned in a previous post, I’ve been in the midst of moving house – only recently getting mostly settled in. This week, I had the opportunity to (finally) sit down and work out the next few offerings from Organica. Starting today, Prism Events’ Tannenbaum event will begin!

Newly available will be these three themed wreaths, which touch on tropical, underground and underwater themes! Pick up the Tropical, Ocean Kingdom, and Cavern Riches Wreaths exclusively at Tannenbaum for the duration of the event – from November 17 thru December 22!

Themed Wreaths at Tannenbaum!

Mod/Copy/No Transfer, with some copy-only scripts, range from 4-9LI.

Wyverns now available at Wilds of Organica!

The TL;DR:

Wyverns now available at Wilds of Organica!

Eight wyverns are now available from Wilds of Organica. For now, available just in-world, so be sure to drop by and pick up a demo, here: http://maps.secondlife.com/secondlife/Organica/100/185/26 .

Full avatar details here!

For the moment, these are fully animated avatars with some Bento support + eye control. I’ll touch on plans as follows…

Wyverns now available at Wilds of Organica!

Delay

Some of you may recall the wyvern having made an appearance on the original Bento video put together by Linden Lab. By that point, the main model had been completed and rigged with a preliminary Bento rig. At the time, I chose to make use of both hind and wing bones to make this a mount, rather than a full avatar, but it also meant there needed to be a few compromises when it came to any treatment of a human avatar rider.

While I am not sure I couldn’t have made it work, there were a number of factors that spurred me to abandon the mount-as-part-of-existing-rig solution.

First, I was working on a number of projects at the time and various events called for projects that just made more sense to be released first.

Second, both the underlying Bento rig and development tools have changed since I started. We started off with no wings to some wings to potentially being able to ride rigged objects eventually.

Third, the final rig implementation as it stands best accommodates a fully opening and closing webbed wing structure by using most of the hand bones, which is a lot more difficult to do with just the Bento wings. 

The added difficulty of dealing with an especially thin webbed membrane and preventing as much clipping as possible has been a major bone of contention for me and I feel like the current setup strikes the best balance.

As it stands now, I hope to keep an eye on the avatar and how folks like it. As always, updates are free, and with the new vendor system, I look forward to being able to just push updates to you automatically.

I will be looking in to tangential implementation as Animesh and hope to, ultimately, also provide a means for use as an Animesh mount… but until then will be catching up on a few items for both shops along with packing up for a major life change coming up in the next month or so.

Moving

I don’t want to bore folks much about it, but I must say I will be moving at the end of October. While I’ve made good memories where I am now, I’m really looking forward to making the new place my home.

Now that the Wyvern is out of the way, I hope to delve a bit more in to upcoming Animesh releases as well as other things I’ve been meaning to work on for a while. 

Look for some freaky Halloweeny stuff coming up soon, along with some new household items as well.

I am also moving things around in the Organica shop and hoping to better feature everything that is on offer. Please let me know if you think things are going in a good direction or if you have any other feedback.


If you enjoy what I’m doing here or think someone else might also find it of use, please feel free to share this blog with them. If you’d like to keep up to date with posts, the RSS for this blog is here, I can also be found on Twitter and Plurk. The Discord server is here.

If you really like my stuff, perhaps consider donating to my Patreon? Your continued support helps to produce regular content (written, modelled, animated or otherwise) and helps to keep original content creation in Second Life!

Thanks for your support!

2 New Prefab builds!

Two new builds are now available at Organica – but before I get to that let me take care of a few housekeeping items.

Housekeeping

A limited number of prefab buildings have also been put back out on display. Following the initial store rebuild at ground level, some prefabs were moved to a rezzer, while others were not put back out on display for various reasons (mostly because the rezzer vendor does not handle multiple-part builds very  well. While not all previous builds are on display quite yet, those of you who are looking for modern style builds suitable for both skybox and ground use can view them once again in-store.

I’m still considering a setup that would allow all of the bigger builds to also be shown, but there are considerations to be made on my part with respect to visibility at ground level.

New Stuff

With that said, I’m pleased to announce this new two-story craftsman-style home! Features 2 bedrooms,  2 bath, kitchen & laundry area, front/living room, dining room and Includes extra room in the basement that would make for an excellent family room. Best viewed with advanced lighting model enabled. 58LI at packaged size, which is 15x20m. 3.5m ceilings. Mod, copy, no transfer.

Built to fit a common 512sqm alottment, this is a detailed house waiting for you to make it a home. Comes unfurnished, all room walls can be individually edited and will take any texture that is horizontally seamless by default.

2 New Prefab builds!

 

Additionally, this next release was originally built to house items at Home & Garden Expo, but I wasn’t prepared to offer it for sale at the time as it was undergoing some final refinements. Today I’m pleased to say it’s available!

This shop space stands 12m wide by 18m deep by 13m tall and includes a detailed facade & back roof area. It’s great for smaller shops seeking a look that’s got character. Also best viewed using the Advanced Lighting Model.2 New Prefab builds!

Come see both of these in-store (180 Hamilton here and Kensington here) or check them out on the Marketplace (180 Hamilton here and Kensington here)!

If you enjoy what I’m doing here or think someone else might also find it of use, please feel free to share this blog with them. If you’d like to keep up to date with posts, the RSS for this blog is here, I can also be found on Twitter and Plurk. The Discord server is here.

If you really like my stuff, perhaps consider donating to my Patreon? Your continued support helps to produce regular content (written, modelled, animated or otherwise) and helps to keep original content creation in Second Life!

Thanks for your support!

 

New Bougainvillea Pergolas now available!

It’s been a while since I worked on some bougainvilleas – recently I had the opportunity to buy one of my own and to see the extent to which they can grow (they are not native to Canada, where I live) and this prompted me to see what I could come up with.

These pergolas are 9LI each at packaged size, which is 7.4 by 6.9 by 5.5m. They’re  the perfect shape and size for covered walkways, a patio, or that perfect hidden nook at the back of your garden!

Check them out in-world here or on the Marketplace, here!

 

If you enjoy what I’m doing here or think someone else might also find it of use, please feel free to share this blog with them. If you’d like to keep up to date with posts, the RSS for this blog is here, I can also be found on Twitter and Plurk. The Discord server is here.

If you really like my stuff, perhaps consider donating to my Patreon? Your continued support helps to produce regular content (written, modelled, animated or otherwise) and helps to keep original content creation in Second Life!

Thanks for your support!

New Mesh Plants and Hedges!

New this week are a couple of great additions to your garden!

New Mesh Plants and Hedges!

Flowers aren’t always necessary to introduce colour to your garden – Begonias come in a wide range of looks and here are a handful of them to start with. Included are both the individual plants as well as a version of them potted in a wooden planter. Each has a unique set of materials, featuring detailed bump maps and hand-painted diffuse textures, so please do be sure to enjoy these with Advanced Lighting Model turned on in your viewer.

Available as singles or in a fatpack, mod, copy, no transfer, both on Marketplace as well as in-store.

Additionally, here’s a new set of hedge pieces made for carefully groomed gardens! Mingi Mingi are dense bushes from New Zealand that feature small leaves and small berries. Pieces range from 1-3 LI ea, materials optimized, and are mod, copy, no transfer. Available both on Marketplace as well as in-store.

New Mesh Plants and Hedges!

Additionally, both the calathea plants as well as the new Altadore bedroom set are now available on Marketplace as well!

 

Organica region now reopened, plus new releases for Home & Garden Expo!

Hi Folks,
I’ll start off with some housekeeping – It’s been a busy couple of weeks for me, moving the shop, setting up a whole new vendor system, making new content for the build as well as upcoming events…

So it’s it’s with some satisfaction that I can say Organica region is once again open. I’ve opted to stick with open and organized for the moment, some areas are still undergoing refinement, and a new store directory is in the works, but all vendors are now functioning.

I was able to port over all existing store credit from E2V to Caspervend, so you should be able to spend your remaining store credit at your leisure. There HAVE been some significant changes as the result of the vendor service swap, however:

– Gift cards are now available in L$250, L$500, L$1000 and L$2000 denominations. For other denominations, please contact me directly.
– Redeliveries are now available by clicking on any vendor and clicking on ‘Redelivery’. Please note: ALL gacha items still reside on the original gacha vendor service, which is seperate from Caspervend offerings. Fresh, updated, mod/copy gacha items are still available by rezzing your item in the exchanger circle.
– Store credit can be increased through the use of gift cards. It will no longer accrue by the purchase.
– A permanent 5% discount WILL be applied to your account (and credited back at time of purchase) after a minimum of L$5000 in purchases has been accrued. Additional discount tiers may or may not exist 😉 ( Customer Rewards Program )
– Because they do not share the same vendor service, all gacha items are exempt from the customer rewards program.

Organica is now set up at Home & Garden Expo (a day early even… woot!) with a few new releases!

Organica region now reopened, plus new releases for Home & Garden Expo! Organica region now reopened, plus new releases for Home & Garden Expo!

The Altadore Bedroom set includes bed, nightstand, drapes, lamp, rug and chest of drawers. The bed includes single and couple animations, the nightstand and chest have drawers which open/close, the lamp turns on/off on click.  Pick up the classy and conservative Charcoal edition or the sassy and creative RFL edition! 1-8 LI, Mod, copy, no transfer, with some copy-only scripts.

Organica region now reopened, plus new releases for Home & Garden Expo!

These new raised grow boxes have been serving me well in terms of display and they would work well in anyone’s back yard, whether you intend to use them for vegetables or any other sort of plant material. 1 LI ea, mod, copy, no transfer.

Organica region now reopened, plus new releases for Home & Garden Expo!

Calatheas are stunning tropical plants with a great degree of variety. I’ve chosen a small sampling for this first pack – please let me know if there are particular calatheas you’d also like to see. I tried to keep this initial pack small just to start, but may be open to offering more.

Each of these mesh plants are 1 LI each and they are mod, copy, no transfer.

These two RFL exclusives are also available – ONLY for Relay for Life events, so do be sure to pick them up while you can!

These new items are available at Home Expo  for the duration of the event, then most will make their way back to the main store and Marketplace!

Organica may be found at Home Expo 3 region this year. Home & Garden Expo runs May 19 from 8AM SLT thru June 2 at 12AM, SLT. Do drop by and say hi!