Enter Canyon and Desert

It’s been a little while since I last made any updates. Part of that has been because I’ve been working on a wholly different landscape within Organica.

Many of you who are familiar with what I make will have noted that the majority comes from temperate or boreal regions of the world. While I will continue to make new products along those lines, I’ve decided to diversify the product offering and provide a new area of the sim to explore. When TPing in to the sim, you should find a directory nearby – just ensure all move locks/assists are turned off, then click ‘The Desert’ to be teleported to the new area. Alternatively, you can also use this handy SLURL to reach it directly: http://maps.secondlife.com/secondlife/Organica/148/130/1001

Please note – the majority of this area is built with mesh assets, so please ensure you are running a viewer which supports mesh (or all you’ll see are giant spheres).

The new area will be largely explorable, with a small vendor area near the landing point for purchases. If you need help finding anything, please let me know.

With that out of the way, here are a few new releases:

Trees available mod/copy and mod/trans, cactus and gas pumps available mod/copy only. Please remember you can give any item in Organica as a gift by left-clicking the vendor box first to get the gift dialogue 🙂

2 thoughts on “Enter Canyon and Desert”

  1. Touch of disappointment…I was enthusiastically planning to come by and acquire much of this post, and then, I saw that they’re mesh. I’d be using them for sim decoration on sims with tenants who may not be able to see mesh on their viewers; I can’t take the risk.

    However, the Bristlecone Pine set will be MINE at some point. I love the look of that one. And it’s probably a good idea to go by your store soon anyway, so you can adopt some of my Lindens and give them a good home. 🙂

  2. Hi Emily – I’m glad to hear that the items mentioned here are at least aesthetically pleasing. I do plan to continue making some sculpted material and you can expect to see more items along those lines, however I don’t wish for the lack of adoption to stifle development. There are still viewers on the grid which cannot load oblong sculpts or even sculpts at all. Organica wouldn’t be where it is now had it catered only to that lowest common denominator.

    Hopefully at some point your demographic will decide to move forward and you’ll feel more comfortable with adopting content which is, in many cases, much more efficient than their sculpted counterparts.

    In the mean time, I hope you’ll continue to keep an eye on new releases as I’m sure I’ll still make some sculpt stuff for those who’d like them in the foreseeable future. I may also include sculpted versions of some future mesh releases provided the additional work does not significantly impact available time.

    Thank you for your feedback 🙂

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