Drider 1.01 Updates

An update is now available to the Drider avatar as the result of feedback accumulated over the past week!

After a considerable amount of time spent testing various mesh body demos (both male and female), I was able to ascertain that the vast majority of mesh avatars fit the initial mesh body shape with minimal issue, assuming default male or female body shapes were used. A small number of mesh bodies did not fit this norm (or did  not have sufficient alpha granularity). For these, a special version of the avatar mesh was made, featuring a wider and slightly deeper hip area.

There have been additional resources added to the main documentation, including a full list of bodies tested, whether they are compatible and, if so, what the appropriate alpha settings would be.

Additionally, after some feedback regarding attachment points, I was able to go back in to the avatar file and reposition a fair number of attachment points. Attachment points for the front legs should now all match up to their appropriate bones. Wing attachment points now match up with the second set of legs (lowest joint). Hind attachment points now match up with the third set of legs (lowest joint). Tail base and Tail tip were found to not be movable, so tail base fits the top of the right hind leg and tail tip moves to the top of the left hind leg.

Additional testing involved the most ideal attachment point for adding things to the abdomen – For this purpose, I recommend Pelvis. Spine is affected by the position of the torso, groin doesn’t play well with the bones being used for the spider thorax & abdomen.

Please note: One attachment point will give you up to five attachment slots to use at that one point. To use multiple attachments per point, simply ‘add’ instead of ‘wear’.

All vendors and marketplace listings have since been updated – to check if your package is up to date, please check the description field of your avatar’s box. If it predates 2017/10/21, please exchange your avatar at the Wilds of Organica Avatar Exchanger, which is currently located here (but which you can always find a SLURL for in Aki Shichiroji’s profile (under Picks> Gacha Exchange Policy and exchanger location).

Lastly – there have been some inquiries about a dev kit for the drider avatar. There are plans for this, but it is not available at this time. Interested parties should keep an eye on this blog, join the in-world group or the Discord server for announcements regarding applications and availability.